3D Tri-Surf Plots in R
How to make interactive 3D mesh plots in R.
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Basic Tri-Surf Plot
library(plotly)
fig <- plot_ly(
x = c(0, 1, 2, 0),
y = c(0, 0, 1, 2),
z = c(0, 2, 0, 1),
i = c(0, 0, 0, 1),
j = c(1, 2, 3, 2),
k = c(2, 3, 1, 3),
facecolor = toRGB(viridisLite::viridis(4))
)
fig
Cube with Different Face Colors
library(plotly)
fig <- plot_ly(
x = c(0, 0, 1, 1, 0, 0, 1, 1),
y = c(0, 1, 1, 0, 0, 1, 1, 0),
z = c(0, 0, 0, 0, 1, 1, 1, 1),
i = c(7, 0, 0, 0, 4, 4, 2, 6, 4, 0, 3, 7),
j = c(3, 4, 1, 2, 5, 6, 5, 5, 0, 1, 2, 2),
k = c(0, 7, 2, 3, 6, 7, 1, 2, 5, 5, 7, 6),
facecolor = rep(toRGB(viridisLite::inferno(6)), each = 2)
)
fig
Helicopter
library(plotly)
library(geomorph)
dest <- "data/chopper.ply"
mesh <- read.ply(dest)
# see getS3method("shade3d", "mesh3d") for details on how to plot
# plot point cloud
x <- mesh$vb["xpts",]
y <- mesh$vb["ypts",]
z <- mesh$vb["zpts",]
m <- matrix(c(x,y,z), ncol=3, dimnames=list(NULL,c("x","y","z")))
# now figure out the colormap
zmean <- apply(t(mesh$it),MARGIN=1,function(row){mean(m[row,3])})
library(scales)
facecolor = colour_ramp(
brewer_pal(palette="RdBu")(9)
)(rescale(x=zmean))
fig <- plot_ly(
x = x, y = y, z = z,
i = mesh$it[1,]-1, j = mesh$it[2,]-1, k = mesh$it[3,]-1,
facecolor = facecolor,
type = "mesh3d"
)
fig
What About Dash?
Dash for R is an open-source framework for building analytical applications, with no Javascript required, and it is tightly integrated with the Plotly graphing library.
Learn about how to install Dash for R at https://dashr.plot.ly/installation.
Everywhere in this page that you see fig
, you can display the same figure in a Dash for R application by passing it to the figure
argument of the Graph
component from the built-in dashCoreComponents
package like this:
library(plotly)
fig <- plot_ly()
# fig <- fig %>% add_trace( ... )
# fig <- fig %>% layout( ... )
library(dash)
library(dashCoreComponents)
library(dashHtmlComponents)
app <- Dash$new()
app$layout(
htmlDiv(
list(
dccGraph(figure=fig)
)
)
)
app$run_server(debug=TRUE, dev_tools_hot_reload=FALSE)